About
FX artist and CG generalist with a love for filmmaking, design, and technical challenges.
Dedicating free time to directing personal projects and films, which explore themes of queerness, loss, nature, and latin-american identity.
Credits
2026 Hexed Walt Disney Animation Studios FX Animator
Bespoke magic FX, art-directable procedural setups and hand-drawn FX integrated in Houdini.
2025-2026 Commercials Frame48 Technical Houdini Artist
Modelling, texturing, FX, lighting and animation for Lenovo, Sonos, Shimano and Kineticore. USD tools in Python and Solaris, an Unreal VR experience, and custom solvers and HDAs.
2025- Live show graphics STURDY. Studios Freelance Technical Houdini Artist
Rigs for live show graphics, commercials and ads at 6K. RBD, grains, custom physics solvers; lighting and rendering in Octane and Karma XPU.
2024 Moana 2Golden Globe nominee / VES nominee Walt Disney Animation Studios FX Animator
High-fidelity water, fluid and Vellum sims, post-fluid spectrum tools targeting vorticity, a vegetation Vellum rig with a custom solver, and procedural lightning with a 2D motif.
2023 WishGolden Globe nominee Walt Disney Animation Studios FX Animator
A custom VEX POP tool, Magnifico's magic tools (2D drawing in 3D space), procedural modelling, USD shaders for Hyperion, lighting and lookdev.
2021-23 Guardians of the Galaxy Vol. 3Academy Award nominee Marvel Studios VFX Coordinator / Lead Data Wrangler
Assets, budgets and schedules across Weta, Rodeo FX, ILM and Rise VFX. On-set data including HDRIs, LiDAR, photogrammetry and facial capture.
2020-23 Freelance VFX Artist WeOwnTheCity Freelance VFX Artist
Paint-out, roto, crowd extension and compositing for Jhay Cortez, Becky G and Mora.
- Houdini
- Maya
- Blender
- Nuke
- Unreal
- ZBrush
- Substance Designer
- Adobe CC
- Linux
Software.
- Karma
- Arnold
- V-Ray
- Octane
Rendering.
- Python
- VEX
- OSL
- Some C++